Tuesday, October 27, 2015

Blog I

Created by Nestor Alonso from flicker 

Chapter 6 began by describing the important technologies for managing digital content, including social bookmarking and cloud computing. All these section deals with how we use technology to teach students through technology.  The next section talked about organizing electronic resources to address curriculum standards. This section just talks about how to show you how to gather a collection of web resources, organized in a way that allows easy access for teaching.  Another section discussed the use of WebQuests, virtual field trips and videoconferencing as instructional technologies. Which are all three of the same but have different objectives. A webquest is online and is inquire by the student that are designed and guided by the teacher. 
video selected from YouTube 

Virtual field trips take students to places all over the world without ever leaving the classroom. Like a trip in mid air. Last video conferencing allows you to actually talk to people and places that students are unable to visit themselves.   The rest of the chapter examined issues surrounding online learning, compared and contrasted different types of educational websites, and identified strategies for using educational websites interactively. In my experience   found that section on online learning are interesting to read.  Since I have experienced online learning I have taken a small handful of Florida south western class’s online just to see the difference between the class room setting and online. The one major problem I had with online classes was that it was way too easy to forget to log onto Canvas and make sure that I was on track with homework assignments. With online classes, I could be working in Canvas and then suddenly feel the need to go on YouTube or Reddit to check if any interesting videos or stories were posted. Once this happens, three hours can disappear in three seconds and I’m likely to end up turning in the assignment late, or not at all. Perhaps the ideal balance is school attendance and online assignments. That the challenge students face, within the classroom trying to stay focus when there is so much out there to browse on the web. This chapter basically describes the importance for managing digital context with include social bookmaking cloud computing.
    


created by Clarence on Bisstrip 


Resource:

Edwards, S. (2014). Promoting success for all students through technology. In Transforming Learning with new technologies (Second ed., pp. 244-273). Person education,inc

Alsono, N. (Director). (2010). Webquest Creator [Motion picture].

Otl, M. (2008, August 18). Fostering Online Learning Community. Retrieved October 28, 2015, from https://www.youtube.com/watch?v=HvJfWZCO8PU

Mills, C. (Director). (2015). [Motion picture]. USA.

Thursday, October 22, 2015

Blog Post H

Expressing Creativity with multimedia technology. How can teachers create PowerPoint presentations for all the teaching educators for their potential and learning impact? "Media is the language of kids,"  Students who may have a difficult problem   learning by reading a textbook or listening to a lecture often reach for the chance to understand complex concepts by presenting finished products in the form of a film, Web documentary or a Microsoft PowerPoint presentation.
 I believe that In order to reach maximum teaching potential and learning impact, a teacher must think about the creation and presentation of the PowerPoint that they are putting together for their children to understand.
Doing a PowerPoint it gives teachers a chance to create interesting presentations, but on the other hand keeping the students attention and successfully explaining information is very important.
A teacher can do any class discussion by using images. Direct and detailed images are going to appeal to the students more so than trying to make them do and essay with a paragraph of words. 
A teacher can also get visual analysis for the discussion topics. The images should create discussion and thoughts in the classroom to see if they understand the material. Then at the end you could
Display the questions to short writing prompts in the presentation. Allow the students to write a short essays to summarize the presentation and tell what he or she learn or even thought was good or bad about the lesson presented
 
The PowerPoint slides should be used to capture the attention of the students. The teacher is the one teaching the class. Teachers should make the slides interesting and appealing to the students in your classroom. Keep them simple and to the point.  Also, keep them engaged by asking questions and telling short stories that might go along with the lesson your teaching. And for fun you can create power points with games that way it helps them develop problem solving and learning skills.
 Multimedia is a big part of the curriculum in schools today. In most classrooms, teachers use multimedia during their lessons every day. I do believe that multimedia is beneficial in our classrooms; but there are times where they can be a distraction as well.


 They have to be used in the correct way in order to be successful in helping students learn new concepts. Statistics show that people learn more when being taught through more than one source of information. In this chapter, it is called multi-modal learning. When a teacher combines his/her lecture with the use of visuals and models, the students have a better chance of retaining the information.



 PowerPoint is well-known software program that is used by many teachers and students throughout the world. PowerPoint is a simple way to present information, but teachers can spice it up by adding different affects and graphics. In order to make PowerPoint presentations and effective tool in education, the teacher must make it interactive and engaging. The teacher must get their point across without overwhelming the students with too much information.
 I am an advocate for the use of video in the classroom. I believe it helps the students learn information in a different way. The students get bored with standard instruction, so using videos can be more interesting and enjoyable for them. The videos should stay at a shorter length so the students are staying focused.

As a technology, it is called multimedia. As a revolution, it is the sum of many revolutions wrapped into one: A revolution in communication that combines the audio visual power of television, the publishing power of the printing press, and the interactive power of the computer. Multimedia is the convergence of these different professions, once thought independent of one another, coming together to form a new technological approach to the way information and ideas are shared.

With our technology constantly changing who knows what will happen next. Cell phones will eventually be useful as well as many other present day communication devices. Pagers are a thing of the past and are no longer an essential part of our society. Hopefully, new and better things will come out that provide us with even more benefits that we have now.  This is and lot as teachers we have to face when it comes down to expressing technology in our world today. That’s what is revolving around now, without you can or even may be lost without it.


Resources:

Edwards, S. (2014). Promoting success for all students through technology. In Transforming Learning with new technologies (Second ed., pp. 244-273). Person education,inc

Multimedia Serves Youths' Desire to Express Themselves. (2002, July 1). Retrieved October 22, 2015, from http://www.edutopia.org/students-find-their-voices-through-multimedia


Aranda, M. (2013, December 10). Expressing Creativity with Multimedia Technologies. Retrieved October 23, 2015, from https://prezi.com/hveivcepgynl/expressing-creativity-with-multimedia-technologies/#

Neu, K. (2014, August 5). EDUC-W200 Module 9: Expressing Creativity with Multimedia Technology. Retrieved October 23, 2015, from https://www.youtube.com/watch?v=WevRMpus2CI

Thursday, October 15, 2015

blog post G

        In this chapter its disuses the success throughout technology with all students.   Teachers can use technology to create universally designed classrooms by utilizing varying technologies to apply to lessons.  Teachers can have multiple technology stations that each pertain to the ways that students learn in their unique way.
         For and example Calculators have become an indispensable tool for utilization in the classroom setting.  All students must be proficient in the functions of varying types of calculators throughout their academic careers.  From your basic large button calculator to the most complicated of graphing and scientific calculators, students must be able to utilize these tools to assist in their success.
Calculator
Photo credit to Samantha Cohen on Flickr 
        Chapter ten then goes on to discuss "Classroom Learning with Technology".  More specifically, chapter 10 talks about  "Using Technology to Reach All Learners".  There are a large amount of help and adaptive technologies that a teacher can implement in the classroom.  Every student regardless of disabilities has the ability to learn, achieve, and grow in an inclusive classroom.
        Technology has helped people with disabilities gain greater independence and integration in our society. Speech recognition systems, electronic communications, personal computers, robots, and artificial intelligence are transforming people's lives. The movement toward technology in our generation has its use of lighter materials, and higher-capacity information processing devices present even greater opportunities for this population in the future. As schools move to mainstream and provide full inclusion environments for persons with disabilities, it is important that teachers are aware of possibilities with advance technology
      Teachers should plan ways they can increase students independence and create classroom that support different types of way, that can increase Independence and create classroom support. technology is become a very vital resource. Its show now how important this will be in the near future to come  


Resources:
Edwards, S. (2011). Transforming with New Technologies. Retrieved October 14, 2015.

Edwards, S. (2014). Promoting success for all students through technology. In Transforming Learning with new technologies (Second ed., pp. 244-273). Person education,inc

Thursday, October 8, 2015

Bog F

Photo credit to Gary Hayes on  Flickr

Communicating and collaborating with social media, has become  very popular in our economy. There are a host of different ways now to communicate with our media in the educational system. types that we well common use such as text message, email, discussion broads, websites, and even blogs. there are many more but theses are some common ones that are on top. social media is made up to connect with each other through web without actually being physically present. It helps people share photos and new information about personal life issues that might be be going one within and individuals life. therefore the media keeps everyone informed and created a strong campus, community, and city that stick close together. while we see social media has advance through out the years dramatically, whose is to tell if its good or bad for our society.            
Photo credit to Anne Helmond on flickr

while the sites that are view daily by millions of people it also tend to have a influence on our youth behavior, attitudes, struggles in school, and effective communication. we have to know how to treat the media, like we would if it was and actually human. People who don't will never know the advantage on how unsafe the media really is. how someone who don't even know you can find out so much just throughout media . without out you even being aware.  Your communication is very essential, in health and social care setting, because people need`s need  to be meet and messages have to be clear for people to understand what you are trying to say. Although social media is the top form of communication even above cell phones, it has brought many risk. social media has changed a lot in affecting communication methods among people, social and psychological behavior. many people prefer face to face  and many think using social media can be an interference. social media has help and some think it don't.                     

Thursday, October 1, 2015

blog post E


This chapter exploring problems dealing with software’s, apps, and games has become more of and worldwide topic in today’s education system. Problem solving and its learning towards the education field has allowed students to use real world situations and issues to actively engage in their lesson. Now you might be thinking when I say problem solving it means trouble; not in this case. In this case we are viewing the different ways we resolve life problems within technology. Such as history, if you wanted to find the different historical world events that took place years ago, you could do so by putting in a name, date, and place of when it took place. With using technology you can grasp a better understanding on what your history was about without taking a guess or wonder what it would have been like in those times. The steps in problem solving would first be to understand the problem. Should identify the type of question being ask, what the question is asking them to do, and what they already know that can help them solve it more easily. That’s when we bring technology. Problem solving actives on the computer may focus on the simple or complex, depending on what’s being asked. But dealing with technology you are bound to run into issues using software such as system and application which are the two main software's. Now their are two other less talked about groups of software which are Standard and Open-Source. Two good examples of these are Firefox Web Browser and Linux operating system. These software's encourage problem solving at every turn. Software is designed like a new car, through out time their are upgrades and better features therefore you feel the need to upgrade to the newer version. As time moves forward our technology gets more advance and skilled into doing different things such as our games and apps. Finding and selecting quality software and apps is a challenging and interesting task. One best way to identify good software is to recognize what constitutes in a poor software.
 Firefox

So when we go into evaluating computer and video games that are played on a daily base, you can see that it’s manly played for fun without any explicates, learning, or educational goals in mind. Edutainment games use the fun of games as a way to grab the interest in students. These games consist of fighting, shooting, mostly sports or something that competes against another person. On the other had were you have educational games that are the same way but no violent and are used to keep you guessing whats going to be next or how to complete a certain level  without even knowing you have to use your brain to figure it out every step of the way. That’s why students play computer, video, and web games on the regular, but education uses are increasing. I believe this chapter cover a lot on how as teacher should approach students when making lesson plans, to capture their attention with technology and keep it, through the different ways that are brought before use.

 Linux





Works Cited:

 (n.d.). Retrieved October 2, 2015, from http://www.extremetech.com/wp-content/uploads/2012/01/linux.jpg 

Toptipsfeed. (n.d.). Retrieved October 2, 2015, from http://www.toptipsfeed.com/wp-content/uploads/2014/11/mozilla_firefox_logo.png


It-nerdz. (n.d.). Retrieved October 2, 2015, from http://www.it-nerdz.com/wp-content/uploads/vmware-logo.jpg


Math Critical Thinking Problem Solving App. (2015, March 10). Retrieved October 2, 2015, from https://www.youtube.com/watch?v=a4C9dqDfRLE